Game Devs & Others

Tales from the Margins

Nonfiction, Computers, Entertainment & Games, Game Programming - Graphics
Cover of the book Game Devs & Others by , CRC Press
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Author: ISBN: 9781351364140
Publisher: CRC Press Publication: May 23, 2018
Imprint: A K Peters/CRC Press Language: English
Author:
ISBN: 9781351364140
Publisher: CRC Press
Publication: May 23, 2018
Imprint: A K Peters/CRC Press
Language: English

Game Devs & Others: Tales from the Margins tell the true stories of life in the industry by people of color, LGBTQIA and other marginalized identities. This collection of essays give people a chance to tell their stories and to let others know what life on the other side of the screen is like when you’re not part of the supposed “majority”.

 

Key Features

This book is perfect for anyone interested in getting into the games industry who feels they have a marginalized identity

For those who wish to better diversify their studio or workplace who may or may not have access to individuals that could or would share their stories about the industry

Includes initiatives aimed at diversifying the industry that have a positive or negative impact on the ongoing discussions

Coverage of ajor news items about diversity, conferences aimed at or having diversity at its core of content and mission are discussed

Included essays are written with as little game dev specific jargon as possible, makeing it accessible to people outside the industry as well as those in the scene but that may not have all the insider lingo

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

Game Devs & Others: Tales from the Margins tell the true stories of life in the industry by people of color, LGBTQIA and other marginalized identities. This collection of essays give people a chance to tell their stories and to let others know what life on the other side of the screen is like when you’re not part of the supposed “majority”.

 

Key Features

This book is perfect for anyone interested in getting into the games industry who feels they have a marginalized identity

For those who wish to better diversify their studio or workplace who may or may not have access to individuals that could or would share their stories about the industry

Includes initiatives aimed at diversifying the industry that have a positive or negative impact on the ongoing discussions

Coverage of ajor news items about diversity, conferences aimed at or having diversity at its core of content and mission are discussed

Included essays are written with as little game dev specific jargon as possible, makeing it accessible to people outside the industry as well as those in the scene but that may not have all the insider lingo

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