Game Devs & Others

Tales from the Margins

Nonfiction, Computers, Entertainment & Games, Game Programming - Graphics
Cover of the book Game Devs & Others by , CRC Press
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: ISBN: 9781351364140
Publisher: CRC Press Publication: May 23, 2018
Imprint: A K Peters/CRC Press Language: English
Author:
ISBN: 9781351364140
Publisher: CRC Press
Publication: May 23, 2018
Imprint: A K Peters/CRC Press
Language: English

Game Devs & Others: Tales from the Margins tell the true stories of life in the industry by people of color, LGBTQIA and other marginalized identities. This collection of essays give people a chance to tell their stories and to let others know what life on the other side of the screen is like when you’re not part of the supposed “majority”.

 

Key Features

This book is perfect for anyone interested in getting into the games industry who feels they have a marginalized identity

For those who wish to better diversify their studio or workplace who may or may not have access to individuals that could or would share their stories about the industry

Includes initiatives aimed at diversifying the industry that have a positive or negative impact on the ongoing discussions

Coverage of ajor news items about diversity, conferences aimed at or having diversity at its core of content and mission are discussed

Included essays are written with as little game dev specific jargon as possible, makeing it accessible to people outside the industry as well as those in the scene but that may not have all the insider lingo

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

Game Devs & Others: Tales from the Margins tell the true stories of life in the industry by people of color, LGBTQIA and other marginalized identities. This collection of essays give people a chance to tell their stories and to let others know what life on the other side of the screen is like when you’re not part of the supposed “majority”.

 

Key Features

This book is perfect for anyone interested in getting into the games industry who feels they have a marginalized identity

For those who wish to better diversify their studio or workplace who may or may not have access to individuals that could or would share their stories about the industry

Includes initiatives aimed at diversifying the industry that have a positive or negative impact on the ongoing discussions

Coverage of ajor news items about diversity, conferences aimed at or having diversity at its core of content and mission are discussed

Included essays are written with as little game dev specific jargon as possible, makeing it accessible to people outside the industry as well as those in the scene but that may not have all the insider lingo

More books from CRC Press

Cover of the book A Practical Guide to Subcontracting by
Cover of the book Transition to Analysis with Proof by
Cover of the book Portfolio and Programme Management Demystified by
Cover of the book Diagram Genus, Generators, and Applications by
Cover of the book The Measurement of Grain Boundary Geometry by
Cover of the book Basic Motorsport Engineering by
Cover of the book Chemical Engineering Computation with MATLAB® by
Cover of the book Eukaryotic Gene Regulation by
Cover of the book Speech Enhancement by
Cover of the book Animal Brucellosis by
Cover of the book Cost Management of Capital Projects by
Cover of the book Systems Engineering Models by
Cover of the book Construction Economics in the Single European Market by
Cover of the book Safe Work Practices for Wastewater Treatment Plants by
Cover of the book Principles of Colloid and Surface Chemistry, Revised and Expanded by
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy